After Elysion runs away and we kill the zombies, who should be left but Mason. He calls Salvation a “skulk of foxes”. I don’t think he’s playing a double game, but I’m not sure what his agenda is. Investigating evil? Is he the voice of the common man in a medieval world of princelings? He’s portrayed with a sinister edge, and I’m not sure what the developers had in mind with him.
Regardless, he has a captured acolyte and he expects me to deal with it.
(Me? Why me?)
The acolyte has “seen the two of us together”, which is apparently bad. The quest is murky, but basically I must decide to free this fellow or kill him. My Pawns say things like, “It’s your decision, Arisen,” and “We support you whatever you decide.”
Thanks, guys.
Meanwhile, the acolyte is trying to bribe me while saying he was just there for fun with this whole perdition thing. A LARPer, lol. I kill him.
It seems evident that Mason would’ve killed him if I didn’t, and now I’m someone who Mason can trust. I just wish the intention behind this scene had been clearer. I don’t even know what I’m risking!