The Citadel

We dock at a flying city, the Citadel. It’s the hub of galactic civilization, the home of the Council. (The Galaxy Council? The Universe Council? Three races represent the three Council seats and humans aren’t one of them.)

We’re here to complain about Saren and ask that the Council revoke his Spectre status. Instead, Saren deflects any blame and makes us look like whiny babies. We’ll need more proof to convince the Council.

Mostly we’re here to introduce ourselves to the world-building. All the races have ambassadors here, so we meet Elcor (the elephantine creatures who tell you their feelings aloud with no passion), the Volus (small, round creatures who breathe through a mask apparatus and work back-end finance deals), the Hanar (pink jelly tentacle creatures who speak in the third person), and, of course, the powerful Asari (blue-skinned women who live a long time), and the lizard-like and super-brainy Salarians. Turian, Asari, and Salarian are the Council members.

We have the opportunity to load up on side missions that basically deliver flavor and immersion. It works, but the fighting is at a minimum, which can get boring.

BLACK WIDOW, ONE

Poor Natasha. Even in her own movie she’s basically a sidekick. The closest we get to specific character traits is in Endgame when she tries to keep the team and the world post-Blip together. Her willingness to run a radio base and contact station in the midst of chaos is one of her most interesting moments.

Otherwise, Natasha is a competent assassin with a monstrous origin story. All credit to Johansson for giving humor and stoicism to a one-dimensional character.

So who is this Black Widow? All of the girls in the program are trained physically. Can she claim a Body Type, or is every Widow forced into excellence? Let’s say no, and see where that takes us. She longs for community, yet keeps herself apart as someone undeserving of friendship and intimacy. Child Natasha is written as an Eight, the way she fights for her sister against soldiers and authority. It never felt right, though, because adult Natasha isn’t an Eight. Wait, is she a One?

Ah, of course. Her wit, her fast-paced fighting style, and her moral code (“there’s red in my ledger”) all point to One. This is why her movie isn’t good. The showrunners went dark. With a One, the tone needs to go light. A One’s quickness, their cleverness and problem-solving optimism, would shine more in an Antman-style format. Natasha’s so focused I can see why they went in the direction they did, but it was a mistake. The beauty of a One is the surprise: they’re physically dedicated and morally serious, yet they’ll come up with the sharpest jokes and insights. Natasha is given these gifts in movies like Winter Soldier, yet they forgot about them during her own project. Oh, man, that’s sad.