Fallout Enneagram: HANK MACLEAN, TWO

At the end of Season One I looked at the four Personality Enneagrams of major characters Cooper, Lucy, Max, and Norm. Reviewing what I wrote, I’m pleased to say that the Enneagrams seem consistent between the two seasons. I wouldn’t change my conclusions.

I also briefly mentioned Hank during Norm’s review, although I concluded that we didn’t have enough of his character to make a judgment.

Well we’ve got enough Hank in Season Two, lol. My biggest question will be: is he sane enough? What is inherent in Hank’s personality, and what is a product of craziness?

Let’s start with pre-war Hank. He’s earnest and motivated. In the corporate meeting with Barb where the mind control devices are presented, Hank leans in for a better look. He doesn’t match Barb’s horror at the implications for these things. His moral compass is already wobbly.

In Vegas he’s chained to a Vault-Tec briefcase and doesn’t seem to mind. He’s obedient to the corporation’s interests, a good cog. 

Post-war, he’s happy to work toward their goals and he’s unfazed by the human deaths during his mind-control device experiments. I’m going to say that part of this is fan service to Fallout’s ethos. In the games, you can cheerfully play as a cannibal, for instance. That’s the tongue-in-cheek humor of the series. I’m not sure how much of this deranged science points to Hank’s Character Enneagram.

However, we have one small beat when Hank broadcasts (to the Enclave, we later learn). He expects that they’ll value and promote him. “When this is all over you’ll be begging me to help you.” His face at this moment is hard and serious. For me, this is the real Hank and the best clue to his character. In every other scene he’s content to be a worker bee. Here, we see his ambition. We see his anger and resentment at being overlooked. And then he’s back to his cheerfully insane personality.

This is an Envy person. He wants recognition not for his deductions or his science know-how or his work ethic. He wants it for his own status.

He can’t be a Three; a Three is naturally imbued with status and doesn’t need to seek it.

He’s a Two, and the mind control devices are his collection. That’s why he’s so content to experiment with them. He makes clear at the end of the season that he’s responsible for choosing Welch as the brain behind the devices. He likes her gentleness. All the people who wear the devices (through forced implantation) are also Hank’s collection, an extension of his original collection. They have Welch’s personality and her kind traits. Through this choice, Hank has put his stamp on the entire project.

What happens to Hank after the end of this season when, by wiping his own memory, he’s added himself to his collection?

Leap Year (2010)

Happy St. Patrick’s Day! Amy Adams’ Leap Year is a romcom recommendation that surfaces on streaming at this time every year. When I first watched it a decade ago, I was not impressed. However, I recently gave it another try and found it interesting because it lines up with some of my recent thoughts about storytelling. I’ll show you what I mean.

ONE

While the credits roll, establish Anna as a professional stager (for real estate sales) who has applied with her cardiologist boyfriend, Jeremy, for an exclusive apartment. Tease a “special dinner” later between them, including the possibility of a marriage proposal.

TWO

Throughout, we see that Anna likes to be in control and doesn’t like chaos. She meets her alcoholic father, who’s late, in a bar, and we understand why she wants an ordered and planned life. When Dad learns that Jeremy is on his way to Dublin for a convention, he mentions the Irish leap year tradition: the women propose marriage to the men.

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Fallout Season Two: Story Enneagram Breakdown

(Episode One: The Innovator)

ONE

Robert House tries out his mind control device on some thugs (although it explodes the man’s head).

Lucy snipes Coop’s noose rope, saving him from a gang, then they’re headed to Vegas.

TWO

Cooper, after hearing what Barb said about dropping the bombs, takes Janey for Bakersfield. A neighborhood alert blocks their way.

Vault life: Reg starts his club, Davey gets lost, and no one knows what happened to Norm.

Moldaver wants Cooper to kill House on the Vegas trip.

Norm unfreezes Bud’s Buds.

Lucy and Coop, following Hank, find the vault where he’s installed a mind control device in the food truck’s son. Another brain explodes.

THREE

Hank happily reaches Vault-Tec’s bunker. He cleans himself up and broadcasts his message: he’s continuing their work from before the war. He discovers the miniaturized devices.

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Fallout’s finale: The Strip

ONE

Battle between the two factions of the Legion. Amidst the smoke and turmoil, Macaulay Culkin’s Legate drags the skeleton of the former Caesar to his tent. He reads the mysterious note the Caesar wrote before his death, naming his heir. This is what the two factions have been fighting over, each refusing the other the chance to read. It says: It ends with me. (No heir is designated.) Legate eats the paper before anyone else can see. He takes the laurel crown from the skull and wears it himself. The soldiers cheer and hail him. His victory speech: We’ll conquer Vegas!

And then Culkin says, We’ll build a palace. Caesar’s Palace. (Groan. Honestly?)

Roll title card.

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