Dragon’s Dogma 2

Since I shared my great love of the first game in this series, I thought I’d write a few words about the sequel, which released a few months ago. 

My sorcerer pawn and my toon, a Beastren (a cat person).

At level 86 on my second build (level 56 on my first) I can say I played a lot. It’s a fine game. The fight mechanics are good.

Lol, it’s obvious I’m disappointed. The story, which again centers on reincarnation, is not as complete or logical as the first game’s. The end game, the Unmoored World, is overly complicated and unsatisfying. Who thought a pus-dripping dragon fight was a good idea?? I’ve seen reviews that extol the variation available; that wasn’t my experience. The game became repetitive and the replay value dropped for me.

Perhaps, like DD1’s Dark Arisen, a DLC will release that takes the game to a whole new level. 

It’s no surprise that playing DD2 only led me back to replaying DD1. The battles are more varied. The outfit options are more flattering. (Don’t underestimate the value of a cute avatar.) And the bread and butter — climbing on monsters and whaling on them — is more consistently designed. 

This post is here to relive the glory of a fabulous gaming experience and to promote my Enneagram breakdown of it.

Also, my old lady witch pawn is totally cool.