SQUIDWARD THE UNFRIENDLY GHOST

ONE

The Easter Island head. Inside, Squidward talks to . . . himself. He’s sculpted a wax replica of himself. It’s disturbing. Haha! Hands on hips, it’s just as judgy as the original.

Crash! Outside Spongebob and Patrick play football with a rock. Nope, not football. It’s an undersea Calvinball with chess and bubble blowing. This could also possibly be the Two.

TWO

Squidward opens his window to yell at them. Once he’s disrupted their game he puts on a record and draws a bath. The clash with Squidward, wherever I draw the line, is the Trouble. The lack of a Three makes this Two hard to tack down.

THREE

(There is no Three.) 

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Cockatrice

Here’s the first hint dropped. On the side of the road is a dead monster. 

We have yet to fight our first cockatrice. Technically I’m not strong enough, although we could scare one up in Bitterblack’s arena. From a story perspective, this is a boss for later.

No one killed it, it was just found there. And it’s still in good shape! The guard will take it to the castle for the duke to see

Stay tuned . . .

More so because I’ve recently been hit with gamer’s thumb on both hands. As I incorporate exercises and alternate controller usage I’ll be easing off on my hardcore gaming. I anticipate taking a break from Dogma.

Episode 1

ONE

As the credits roll we see a wireless transmitting a message intercut with a rolling steam locomotive. Immediately we know we’re in an historical period. Whatever is on this ticker tape, the news shocks the clerk.

The house, the grand Downton estate exterior, is established. April 1912.

Inside, the servants awaken. The staff, a lot of people, bustle throughout the house, lighting fires, opening drapes, preparing trays. Different characters get close-ups, and then here come the keys. It’s Mr. Carson and Mrs. Hughes, our chiefs of staff. I have no idea, but this seems like a huge house of servants for the early 20th century. The sense that Downton is approaching a milestone is evident before we even hear the plot.

TWO

A bicycle messenger approaches the house, meaning the newspapers have finally arrived. “You’ll see why,” he says. The staff all know what the big news is, but we don’t. 

Lord Grantham and his dog descend for breakfast. Ah, he knows, too. It’s Titanic. Of course. Someone important to the family was onboard.

O’Brien, Her Ladyship’s maid, gossips with staff and lets us in on what’s important: Mr. Crawley’s dead and Mr. Patrick was his only son. They were heir to the title. 

A just-arrived man with a cane is Bates, the new valet. Handshake from maid Anna, stone face from O’Brien (which pretty much tells you what you need to know about each character). Mrs. Hughes wonders how he can manage with his limp. Mr. Carson comes in and smoothes it all, even though he has concerns.

THREE

Grantham again reiterates that his first cousin and the son are dead. Mary, the eldest daughter, will be the most impacted. She was unofficially engaged to Patrick so that the estate could stay in the family, but no romantic feelings were involved.

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The Humiliation of Mercedes

Remember, Mercedes is the lady knight with the French accent who escorted the hydra head to the capital. She’s been hanging around court ever since. Now she needs our help.

Daughter to Hearthstone’s lord (a neighboring country, apparently) she will not be “an idle burden on the duke’s hospitality any longer.” Trouble is afoot and she’s off to investigate. We have no choice but to join her.

When we get to the Stone of the North all of the guards fight between themselves. Sedition! The leader of this rebellion is Lord Julien. He has also been hanging around court, looking all manly, and is the Night’s Champion and spy for Salvation. We saw him with Madeleine at her new shop.

He and Mercedes face off while he deeply insults her with misogynistic taunts. They battle.

Big dude with a mace pounds on little woman with a rapier. I could step in — I have in other playthroughs — and kill him during the duel. Instead I let him attack so I can hear his monologuing. 

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The Blue Spirit

ONE

Fire Nation ships dock at a fortress location.

TWO

It’s Commander Zhao. He’s here for these legendary archers. When he’s denied, a message conveniently arrives that promotes him. What was a request is now an order, and the archers are his.

We see a face, a blue mask, watching this exchange.

THREE

Now we get to our team at camp. Sokka is sick with a fever. His hallucinations are, of course, funny. As we often see in this show, Sokka is the Three. Katara, tending him, starts to cough. Aang needs to find some medicine for both of them now.

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Farewell, Valmiro

He wants to forgo the fishing life to travel the land and study its wonders. This from the fellow who makes it ten feet past the village gate and faints.

We have to provide him with a bunch of difficult to find things: Sour Ambrosial Meat, which apparently is the byproduct of a dangerous ape monster, and a Pilgrim’s Charm for luck, which I buy off of Fournival! Good thing I saved him from a guilty verdict.

Valmiro has so many crates to go in his boat he needs us to help him load.

Do you see Valmiro carrying a crate? No, you don’t.

And then we have an evening drink on the beach by a bonfire. He seems to be comparing his wanderlust with my fate after a giant dragon ripped my heart from my chest and ate it.

I give the silent side-eye.

At sunrise he’s off. We get some rare items, like a hydra’s gallstone, to remember him by. It’s possible we’ll see him again, but only if the game decides we love him best. We have a lot of contenders for that position.

MUSCLEBOB BUFFPANTS

ONE

The credits have marching band music running over, then we bubble-wipe to the pineapple house. No peaceful ukeleles for this episode.

TWO

Inside, Spongebob flexes his muscles in front of the mirror. Well, haha, if he had muscles. “It’s time to grow large and wide.” Why? Because that’s the Trouble, that’s why.

Two stuffed animals are impaled on each end of the lifting bar. He strains to lift it over his head, eventually falling sideways from the weight.

Doorbell. “Yay, it’s Sandy!” I actually said that aloud while watching.

THREE

Oh, wow, he shows her his state of the art weight set! My heart. It’s all adorable stuffed animals.

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Chasing Salomet

Okay, we’ve got more info about the sorcerer Salomet. Is any of this relevant?

The duke held a council of magick scholars, tasked with ensorceling grimoires and trinkets. Salomet was the head. He fled with the findings of the research. Ooh, and killed everyone else! Now he’s stolen this ring, which must make it important.

We are to track him down and retrieve the ring. This is another must-do quest.

When we find him hiding out at the quarry we battle him and his men. He can’t be killed because he must run away so that we can beat him up again later. Such is gaming life.

Killed It — Oops

One of the scheduled, must-do quests is to help the castle guard fight a griffin. It’s the only guaranteed griffin battle in the game.

We accidentally killed it right away. I mean, that’s awesome usually! OP fight. But I’m trying to pursue all of the story. By ending the griffin I cut the quest short. An entire corner of the map is avoided, a marvelous, cinematic griffin battle is missed, and another portcrystal is temporarily unavailable. And that dude we helped retrieve the grimoire, he comes in with his book and fights with you. It’s really useful to have another combatant at the top of the tower.

I thought about trying to reload and redo, but the save system is too auto-generated. Besides, I killed it on one go! Yay!

F.U.N.

ONE

Lunchtime at the Krusty Krab.

TWO

The French narrator explains how nice it is. Suddenly the lighting goes red and all the fish panic. Krabs at the cash register calls up to Squidward who’s in a crow’s nest (lol — wut?) with a spyglass.

Ah, it’s a Plankton episode! He’s stealing a Krabby Patty. With a laser he cuts a tiny hole in the wall and escapes outside. Little robot arms from a backpack carry the patty as Plankton says, “I win!”

THREE

The KK crew stands around. He got away. But, no. Spongebob rips off his skin to reveal another Spongebob skin. He’s a superhero to the rescue. Through town he chases the rogue patty.

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