Papier

ONE

Close-up on Finlay’s wedding ring as he spins it on a picnic table. Reacher explains to him that the gang they’re working against is Venezuelan. Kliner Sr.’s neck wound is a signature move of theirs, a “butterfly cut”. Insert a cell photo of the dead man, just to remind us how the last episode ended.

TWO

They thought Kliner was the boss, but now they know they’re dealing with someone bigger who doesn’t like how messy this Margrave situation has become. Reacher wants a stakeout to see how the change in leadership will effect Kliner Industries. They’ll need a car no one will recognize. Reacher’s on it, while Finlay is called back to the station house. The “dung” — as Finlay euphemizes — has hit the fan.

Roll credits.

At the station, Chief Teale directs the officers. Stevenson is to look at footage of the road leading to Kliner’s. When Finlay enters, Teale rushes over to get him on the case. (Finlay pretends to not know any details about the crime scene.)

THREE

As Finlay prepares to head out, Kliner Jr. comes into the station swinging for him. Finlay sidesteps and locks his arm. KJ, furious that Finlay suspected his father, calls him a carpetbagger and spits at his feet. Teale sends KJ into his office, then tells Finlay that he should stand down from the case. “Hit the bench and I’ll call you back in the game soon enough.”

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Boy

Shepard reaches for the Citadel console, even though she sees no other button to press, and collapses before she can solve the problem. That’s when the floor panel she lies on rises up and ascends.

She’s lifted to a new area, and there he is. It’s Boy, limned as a transparent computer construct. He chastises her. He’s in charge, the one who directs the Reapers to harvest mature civilizations. It’s the only way to save organic life. Eventually every species will reach a point where synthetic life will threaten them. Before all organics are killed, the Catalyst — Boy — looses the Reapers. Mature species are processed to become new Reapers. Immature species are left alone to develop over the next 50,000 years.

(Talk about an exposition dump!)

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Assault on London

The galaxy throws everything at Earth as Shepard prepares to shuttle down to London. Before landing, Joker rises from his pilot’s chair and salutes us. It’s a pause in the story that feels like a key beat.

Then we’re on the ground. It’s a good battle that turns absolutely hellacious as we fire up missiles to take out the Reaper blocking the street ahead. 

The Reapers are sending humans up to the Citadel via this conduit, a giant light beam. It’s our only way in, as the Citadel arms are closed.

Most of this is straightforward endgame. Teammates have tender goodbyes, fighting is at its most difficult, and the prospects are very grim. Shepard holds it together, encouraging soldiers that we’ll win, but this is a dark ruin of a future.

And then things get weird. 

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The Third Dream and The Catalyst

Chasing after Kai Leng and the Illusive Man, Shepard finds Sanctuary, a world devoted to taking refugees. However, it’s a false front. Cerberus is using the humans for experiments on Reaper indoctrination, turning people into husks. Miranda’s father leads the research. He does discover a way to reverse engineer the process, so that he thinks he can command Reapers. Kai Leng escapes with the data and returns to the Illusive Man. Because Miranda’s planted a tracker on Leng, he leads Shepard and the Alliance to Cerberus’ doorstep.

Admiral Hackett goes for a final check-in: once the fleet makes a move on the Illusive Man, the Reapers will become aware. The Crucible is ready except for the Catalyst. Everyone hopes that the Illusive Man knows what it is and how to implement it. Otherwise, humanity battles Reapers over Earth as, probably, a last stand. Shepard gives the go-ahead.

Immediately, we’re back in the molasses realm, chasing that Boy.

Shepard in armor watches as Boy runs into the arms of Shepard in casual wear. They all gaze at each other. Shepard awakens in bed wearing her underwear. (This is the point where Shepard becomes intimate with anyone she romanced. I just couldn’t work up the energy to care, although I’ve pursued all the options in the past.)

And then we’re on Cronos Station, the Illusive Man’s base.

It’s a straightforward fight into the center to recover the Prothean VI. Along the way we see the giant skeleton Reaper from the Collector base. Apparently the Illusive Man retrieved it. It’s just hanging there in tatters.

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No Apologies

For the first time Reacher has disappointed me. I don’t know if I’ve ever written a breakdown for a show with nothing, not even a nod, to an Enneagram framework.

LEFTOVER NINE

This time we have a small skip. The trio is in the car, listening to a news broadcast. All three look upset, and Finlay, driving, speaks first. “We shouldn’t have left her.”

They fear crooked cops, even at the state level, or being blamed for Molly Beth’s death. The disrespect of leaving her body behind, though, weighs on them.

ONE

As they continue to drive, Reacher notices they’re passing the yard with the picket fence. The dog is down, injured. Finlay pulls over and hops out while Reacher clears the fence. Coming in through the gate, Finlay has had enough. He unchains the dog, prepared to take it. When the owner storms out, Reacher nails him in the nose. Roscoe, lol, has no idea what’s happening. The dog, its neck bleeding a little, sits in the back seat with Reacher as they take it to a safe shelter.

Reacher borrows another car from the Hubble’s garage. 

Roll credits.

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The Asari Secret

Many worlds are burning, including the Asari homeworld. Finally the Asari Councilor informs us that a religious temple there has an important artifact. We go to retrieve it.

The fight against Reaper minions is tough. When we reach the temple the place is deserted, the scientists dead with their throats cut. Liara, who insists on accompanying us, tells us this temple is ancient, a legacy of a near-dead religion. The large statue of the goddess, though, hums for Shepard. She can hear it. Underneath the statue facade lies a Prothean beacon, intact.

Briefly we can lament that the Asari, the most advanced species in the galaxy, hoarded the Beacon and gleaned knowledge that propelled them to their status. The universe really could’ve used this information earlier in its battle against the Reapers.

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In A Tree

LEFTOVER NINE

Haha! The opening shot is Spivey’s hole in the head. Reacher is incredibly consistent so far at beginning with the next beat in the story. 

ONE

Reacher shines the flashlight on the dead guy on the ground, and back to Spivey filling the trunk space. He goes through everyone’s pockets and breaks their cell phones. Behind Spivey is a bag of spy equipment that Reacher looks into and tosses back.

Then he shoves the two dead guys on top of Spivey’s corpse, breaking the last man’s legs so that he’ll fit. (Crunch.) The trunk lid now closes.

Roll credits.

TWO

Panting, Reacher calls Finlay. They discuss Finlay’s discovery that Hubble quit the bank a year ago, and then agree to meet at the site of a reported burnt out rental car. It could be Joe’s. Reacher asks who else knows, and Finlay says, “Only those who need to.”

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Quarian vs. Geth

This is one of the more fascinating themes of the story. Quarians invent Geth as a servant robot race, but they’re AI and they evolve into consciousness. When the Quarians realize this, they decide to wipe out the Geth. The Geth resist and fight back. Eventually the Quarians are driven from their homeworld and have since lived for centuries on the Migrant Fleet, a flotilla of nomadic spaceships that house the entire race.

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Spoonful

LEFTOVER NINE

Again, this episode begins where the last left off. Roscoe paces in her living room, just after discovering her break-in. When Reacher tries to reassure her, she jumps down his throat for being condescending. (He did suggest she was afraid.)

ONE

She’s not scared, she’s pissed. Her family founded this town, she refurbished her house with her own money, and someone who thinks they’re untouchable invaded her home.

TWO

Reacher wants a gun, Roscoe recalls. She goes into her closet and pulls down a decorative wooden box. Inside is a cannon of a handgun. It was Gray’s. Reacher respectfully takes it. (Then he pops the magazine and clears the chamber, checking the gun. I appreciate this level of safety detail.)

As Roscoe starts to pack, Finlay messages. Meet him at the morgue. 

Walking out the front door, Reacher turns to a stump in the yard and shoots it, making Roscoe flinch. “Never trust a weapon you haven’t personally test-fired,” he says. She gives a bit of an eye roll and follows him to the truck.

Roll credits.

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The Second Dream

Chase Boy through a dead forest again. This time shadowy smoke figures fade in and out, while our dead companion’s voice (either Ashley’s or Kaidan’s) relives their last moment. The dead haunt Shepard. 

Just as Shepard reaches Boy, a Reaper light shines on him and he runs, giggling as if he’s playing tag. (Is it wrong I wish Shepard could draw her gun? Too Renegade?) Again he finally stops and gives a last, soulful look as he bursts into flame.

The idea that Shepard doesn’t sleep — she’s too busy to rest — and then when she finally does it’s not restful, may or may not resonate later in the story. She’s still mentally and physically sharp. It’s only when she awakens that she’s not herself. Weakness and vulnerability are not normal characteristics for her. However, this is immediately after Mordin’s scene, so fatigue born of anguish is logical.

And now Udina, the politician Bioware wants us to hate, actually becomes a villain. We’re called to the Citadel. Cerberus, with Udina’s cooperation, has attacked. 

Our first encounter with Kai Leng, the Illusive Man’s henchman, is here, and we barely rescue the Council from a kidnapping. Also, our teammate (Kaidan or Ashley) doesn’t understand. They defend the Council, following Udina’s lead to usher them into the waiting shuttle. We actually have a guns-drawn showdown before we can resolve the stand-off.

Anderson and Miranda, separately, mention knowing Kai Leng and fearing his fighting skills. For Shepard, though, he’s a new character. 

It’s strange to introduce someone critical at this point in the trilogy. He’s just a dude, probably enhanced and indoctrinated, but he feels like a lazy creation. I wish they’d incorporated him earlier. How awesome would that have made our fights! And I wish they’d given him a more distinct character design. Nothing about him furthers the story. He’s just a boss battle with none of the pizazz.

One little story drop that only makes sense later: Anderson asks why Cerberus would be interested in taking control of the Citadel. In retrospect, after playing endgame, I realize that the Illusive Man has a small part of the Prothean archive data from Mars. He has the Catalyst portion. I like when a game ups the replayability with subtle plants like this.