Return to Omashu

ONE

We start up right where the last episode stopped: Omashu is under Fire Nation control. Sokka says, you’ll have to learn earth bending from someone else. No, Aang’s going in. Bumi’s my friend, he says.

TWO

He shows the gang a secret passage into Omashu: the sewer. Aang air bends the muck and Katara water bends it, while Sokka’s left to just wallow.

In the streets Sokka comes up out of the sewer like a monster. Katara washes him, and Aang dries him. A kind of cute, pink leech, a pentapus, is attached to his face. Aang tickles it and it releases, leaving behind red sucker marks. When a Fire Nation patrol comes upon them and asks what’s wrong with his face, the team invents pentapox. It’s contagious! Sokka acts like a zombie, and the patrol dashes away.

THREE

Azula’s old lady mentors offer her advice. Form a small elite team, they say. 

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PETER QUILL, TWO

He’s an orphan. As far as he knows, his father is a deadbeat dad (whatever the romantic stories his mom spins) and his mother dies while he’s young. It isn’t until the second Guardians that Quill comes to see Yondu as a father figure. Much of Quill’s character is defined by this. He wants a family, and he’s very forgiving of someone like Rocket, who’s so hard-shelled he can be impossible to know.

I do think that his openness to life, regardless of his childhood loss, is part of his Enneagram. Different numbers would react differently to being an orphan. He’s still so willing to engage and believe in people. When he gets to Ego, he believes a little too much and too easily.

So I want to say Heart Type. His inability to form a plan is a running joke in the Avengers. (Not a Head Type.) He’s physically competent, but it doesn’t define him. (Not a Body Type.) He’s no Three; his luck is too haphazard. And he’s not acerbic enough to be a Four. 

Two. He collects songs, of course.

On a Very Special Episode . . .

Solid structure, combined with an overwhelming amount of character development. Mostly, I feel regret and a sense of lost opportunity. Critical Notes at the end.

ONE

A ranch-style house. Inside, Wanda holds one of the crying babies, begging it to go to sleep. Vision jiggles the other twin. I’m not sure what sitcom era we’re in, but he wears jeans and she has big Pebbles hair. A magic gesture won’t stop the crying, and neither will binkies. The laugh track, mysteriously, finds all this funny.

TWO

Here’s Agnes, wearing atrocious ‘80’s workout gear. Auntie Agnes, she calls herself, ready to help with the babies. Vision, for some reason, worries she’s not clean enough (?) to care for the twins. Smiling, Agnes looks at Wanda and says, “Shall we take that again?” When Wanda and Vision share a confused look, Agnes reiterates: Shall we take it from the top? Now Wanda gets it, and nervously laughs. Vision, though, doesn’t understand. What was that about, he asks. Did you really not see what I saw, he wonders. Wanda deflects: she’s just being neighborly. (Meanwhile, Agnes is chugging alcohol in the kitchen while exercising, lol.)

THREE

The room goes suddenly quiet. The babies fell asleep? No, they’re gone. Turn to the staircase and there they are, now five years old. Agnes knocks back a slug and shakes her head: Kids, amirite? Wanda and Vision give the boys hugs and say hello to their new children.

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Down the Everfall

We fall. It’s kind of wonderful, actually, because if I miss a ledge, I just come out the bottom and start over at the top, falling forever. The Everfall, the place under the city we visited early on, spiraling downward, has broken away. Pieces of the walkway still exist, and these are what we grab.

It’s really a brilliant piece of game design.

Wherever I grab on my first fall will go to an explanation. “If you would heed my call, prove now your worth. Show that you’ve the strength to break the yoke that binds you.” I’m not sure who’s speaking, but a Pawn awaits us. She, like the other pawns who wander the Everfall, have been abandoned here when their masters died on quest. I think. 

On every level is a room with a battle in it. (Some, like the hydra, are more challenging than others.) Dead monsters drop wakestones, and when I’ve collected 20 of them, this Pawn will send me onto the next task.

Pawns climb the neck. Mage lights the heads on fire. I stay waaay over here and go pew pew.

THE DARKLING, THREE

What happens to a Three who lives for hundreds of years? Even success becomes boring eventually. He, Alina, and Mal are in a love triangle, plotwise and also in the Enneagram. Three to Six to Nine and around again. Strengths and weaknesses rebound back and forth. It’s all slightly inbred and squirmy.

He’s not only respected because his power is so overwhelming. He genuinely works to improve his Grisha army. Although his goal is basically world domination, he wants it for his team, not just for himself. It’s possible he cares for Alina as more than a tool. It’s hard to say; over the years he’s whittled away a lot of human frailty. What’s real and what are sales tactics with him isn’t always clear.

Again, Three. He’s fooled himself along with the rest of society. And the threat that he’ll take over all of civilization is not just a product of his evil power. He has the talent and personality of a Three that make his chance of success genuinely possible. 

Episode 7

ONE

Soldiers load supplies into an ambulance outside of Downton’s front door. (I assume the hospital here is closing up.) Edith watches them leave. 1919. Hughes remarks that the Drawing Room is now back to normal.

TWO

Robert walks through the house, his good doggo prancing alongside. He checks in with Cora. They argue whether or not Matthew, the last patient, should now go home. The married couple are . . . not a strong team at this time.

Now we follow Carson with a tea tray for Matthew and Lavinia. He makes clear he looks forward to the return of a footman who would do this job. Ooh, a little Matthew dig at Carson for leaving to butler at Mary’s new house.

Strolling the property, Robert comes upon Maid Jane who’s dropped her basket in the path. They have a chat, all twinkle eyes and smiles. In asking how Jane fares without her husband, Robert goes into a moving count of all the lads on the property who are now gone, including William. He’s in a dark mood.

THREE

An arriving car breaks them apart. It’s Richard. Robert brings him inside.

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Back to Gran Soren

… the beginning of the fall …

Immediately, the endless pit in the heart of the city catches our eye. Merchants still conduct business and people meander, but the hole dominates.

We’re not allowed to wander, though, without guards insisting we see the Duke. The nobles’ district is unchanged, and I enter the castle grounds and go up to the royal solar. I’m immediately confronted. “You met with the dragon! You conspired with it to wither me and usurp my seat as duke!”

Finally I get a good look at him. Yikes, buddy.

Notice that the Duke assumes I did as he did. I abandoned my love in order to rule, he believes. That I killed the dragon is not something he can accept.

And then the crazy old man raises his sword and attacks me. He’s pretty easy to defeat, although we’re both knocked through the window and out onto the balcony.

Run. The guards don’t do much damage, and the Pawns fight them all, but it’s constant harassment through the city. Eventually they back us up against the edge of the pit. A cloud of harpies come from within, and I lose my balance and topple over the lip.

WYLAN VAN ECK, TWO

Unless you’ve read the books you won’t know Wylan, but he’s a wonderful character: the regular guy surrounded by the thieves. His outrage or confusion or ignorance stands in for us the audience, and he’s the vehicle for explanations. Over time we see his traumas, and we develop a deeper affection for and understanding of him. Other characters have pain from tragedy: parental death, slavery. His pain is inflicted by his father, and it’s unbelievably cruel.

My first instinct is to place him as a Head Type. He’s not physical, and he’s not socially adept. But wait. What about a Two? He’s incredibly awkward with his father, even before the abuse starts, and the rejection forms a lot of his character. Are these the actions of a tender heart that’s been damaged? Are his bombs a kind of Two collection?

He’s not a Seven. The underworld isn’t intriguing enough to him for that. He’s not worried or hesitant enough to be a Six. And the odds that he’s a Five when Kaz is one are too long. They don’t have the nerdy impersonal relationship Fives would have.

His gentle sweetness, and his perseverance in the face of deep betrayal, lead me to Two. 

The Conscience of the King

Overall I’ve found Star Trek to be much more uneven than I had remembered. This episode has some nice moments mixed in with its duds. Critical Notes are after the breakdown.

ONE

Scary music and a dagger wielded high. Stabbing and death. A man with heavy make-up examines his bloody hand. Elizabethan music. Cut to Kirk in the audience. Enjoying the show, he sits next to another, more serious man. “Watch MacBeth,” he says. We see Kirk’s POV of the stage play.

TWO

The play continues. MacBeth speaks to Lady MacBeth, and Kirk’s friend says, “That voice.” He’s certain. It’s Kodos the Executioner.

THREE

(There is no Three.)

Roll credits.

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The Cave of Two Lovers

A Three this charming should’ve been mirrored at the Six. My heart is broken at the lost opportunity, lol. Critical Notes after the breakdown.

ONE

In a shallow river Katara and Aang practice their water bending. Sokka floats on a leaf raft, soaking up the relaxation goodness. They will head to Omashu today. While teaching Aang, Katara touches his arms, sending his cheeks into a blush. He’s doing well with the bending.

TWO

Momo sounds an alert and they hear music. A group of nomads who look like ‘60s flower children stroll up. They are . . . not the brightest bunch. They’re extraordinarily cheerful, though, and good company.

Cut to Iroh examining a flower. It could be a plant that makes a delicious tea, or it could be poison. Zuko grouses that he wasn’t meant to be a fugitive while Iroh decides whether or not to chance the tea.

THREE

Appa relaxes, braids and flowers festooning his large head. Everybody enjoys the hippie vibe except Sokka, who calls it a distraction. 

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