SQUIDWARD THE UNFRIENDLY GHOST

ONE

The Easter Island head. Inside, Squidward talks to . . . himself. He’s sculpted a wax replica of himself. It’s disturbing. Haha! Hands on hips, it’s just as judgy as the original.

Crash! Outside Spongebob and Patrick play football with a rock. Nope, not football. It’s an undersea Calvinball with chess and bubble blowing. This could also possibly be the Two.

TWO

Squidward opens his window to yell at them. Once he’s disrupted their game he puts on a record and draws a bath. The clash with Squidward, wherever I draw the line, is the Trouble. The lack of a Three makes this Two hard to tack down.

THREE

(There is no Three.) 

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TYRION LANNISTER (BOOK), FIVE

When Catelyn captures him Tyrion is most offended that he didn’t see it coming. She successfully tricks him and it galls. When Cat is cornered, though, and against his own reason, Tyrion steps forward to fight. After the battle he takes the time to observe their foe. Poor weapons and thin bodies. He’s always gathering information. Afterward, he rides armed and free, with Bronn beside him. He can convince anybody of anything, it seems. Cat takes him to the Vale and claims he’s her prisoner, but that’s not how it looks.

He sees himself as the brains of the Lannisters. Cersei has “low cunning” and Jaime is rash. For all of Tyrion’s smarts, though, justice will not let him shut his mouth to save himself pain. He antagonizes Lysa when he should lay low. His mouth — his wit and his ability to craft an argument — is his strength. He’s stronger when he takes his time rather than reacting in an instant. Planning and the nerve to carry the idea to fruition as he does on trial in the Vale, that’s Tyrion when he’s successful. Risk, gamble, and study. 

“A Lannister always pays his debts.” That phrase is particularly poignant when Tyrion uses it as part of his telling of his wife, the maiden who ended up to be a whore Jaime had hired. It’s a great story, moving and character-revealing, and when Bronn says he would’ve made Tywin pay for what he did, Tyrion comes out with the motto, giving it a whole other meaning. Lovely writing.

He might be the greatest player of The Game. His observation skills, his poker face, his ability to think outside the box, his clarity in understanding the greatest threat. As Hand he’s perfectly situated to use his strengths.

So, which Enneagram number is he? Head Type, without a doubt. Everything is about deducement and plotting. Interestingly, we can’t use his build as a clue. 

He’s no Six. Rules are more like guidelines to Tyrion. He has a great love of the sensate pleasures of life, suggesting a Seven. I’m going to say Five, though. It’s his attention to detail. He misses nothing and he notices everything. I also kind of love the notion that if he were a full-sized man, he’d be tall. It’s so perfectly Tyrion.

Cockatrice

Here’s the first hint dropped. On the side of the road is a dead monster. 

We have yet to fight our first cockatrice. Technically I’m not strong enough, although we could scare one up in Bitterblack’s arena. From a story perspective, this is a boss for later.

No one killed it, it was just found there. And it’s still in good shape! The guard will take it to the castle for the duke to see

Stay tuned . . .

More so because I’ve recently been hit with gamer’s thumb on both hands. As I incorporate exercises and alternate controller usage I’ll be easing off on my hardcore gaming. I anticipate taking a break from Dogma.

Episode 1

ONE

As the credits roll we see a wireless transmitting a message intercut with a rolling steam locomotive. Immediately we know we’re in an historical period. Whatever is on this ticker tape, the news shocks the clerk.

The house, the grand Downton estate exterior, is established. April 1912.

Inside, the servants awaken. The staff, a lot of people, bustle throughout the house, lighting fires, opening drapes, preparing trays. Different characters get close-ups, and then here come the keys. It’s Mr. Carson and Mrs. Hughes, our chiefs of staff. I have no idea, but this seems like a huge house of servants for the early 20th century. The sense that Downton is approaching a milestone is evident before we even hear the plot.

TWO

A bicycle messenger approaches the house, meaning the newspapers have finally arrived. “You’ll see why,” he says. The staff all know what the big news is, but we don’t. 

Lord Grantham and his dog descend for breakfast. Ah, he knows, too. It’s Titanic. Of course. Someone important to the family was onboard.

O’Brien, Her Ladyship’s maid, gossips with staff and lets us in on what’s important: Mr. Crawley’s dead and Mr. Patrick was his only son. They were heir to the title. 

A just-arrived man with a cane is Bates, the new valet. Handshake from maid Anna, stone face from O’Brien (which pretty much tells you what you need to know about each character). Mrs. Hughes wonders how he can manage with his limp. Mr. Carson comes in and smoothes it all, even though he has concerns.

THREE

Grantham again reiterates that his first cousin and the son are dead. Mary, the eldest daughter, will be the most impacted. She was unofficially engaged to Patrick so that the estate could stay in the family, but no romantic feelings were involved.

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The Humiliation of Mercedes

Remember, Mercedes is the lady knight with the French accent who escorted the hydra head to the capital. She’s been hanging around court ever since. Now she needs our help.

Daughter to Hearthstone’s lord (a neighboring country, apparently) she will not be “an idle burden on the duke’s hospitality any longer.” Trouble is afoot and she’s off to investigate. We have no choice but to join her.

When we get to the Stone of the North all of the guards fight between themselves. Sedition! The leader of this rebellion is Lord Julien. He has also been hanging around court, looking all manly, and is the Night’s Champion and spy for Salvation. We saw him with Madeleine at her new shop.

He and Mercedes face off while he deeply insults her with misogynistic taunts. They battle.

Big dude with a mace pounds on little woman with a rapier. I could step in — I have in other playthroughs — and kill him during the duel. Instead I let him attack so I can hear his monologuing. 

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AMALIA TRUE, EIGHT

She’s an absolutely marvelous character with a lot of mysteries to her. Who was she before? Why was she drowning herself? Is she really a widow? How did she learn to fight so well?

That’s our first clue to her Enneagram. She’s very physical. Although she obviously has a sharp mind, Amalia really likes to hit things. She’s also very quick to react. The immediate assumption is she’s an Eight.

Her blunt speaking — truths about herself and others don’t intimidate her — suggests an Eight. She only tells secrets that are hers to tell, and only if she wants to, but embarrassment won’t hold her back. 

Her detective work is excellent and she is a loyal friend. Her impulse to action, though, is what defines her. In episode four we learn a little more about why she is this way (no spoilers). A lot more unravelling lies ahead for Mrs. True. If I call her Enneagram now there’s a high possibility it will change with more information. However, Laura Donnelly is killing it in this role, and I must speak about her now. This show deserves eyeballs.

UPDATE: Episode five, sadly, shows that the writers have no idea of the marvel they’ve created. No shade to Donnelly, who is masterful, but Amalia has lost her core. I am done watching and am hesitant to recommend any of it.

The Blue Spirit

ONE

Fire Nation ships dock at a fortress location.

TWO

It’s Commander Zhao. He’s here for these legendary archers. When he’s denied, a message conveniently arrives that promotes him. What was a request is now an order, and the archers are his.

We see a face, a blue mask, watching this exchange.

THREE

Now we get to our team at camp. Sokka is sick with a fever. His hallucinations are, of course, funny. As we often see in this show, Sokka is the Three. Katara, tending him, starts to cough. Aang needs to find some medicine for both of them now.

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PENANCE ADAIR, SEVEN

The Nevers is a new show on HBO/Max. Because I’m really enjoying it I want to contribute to its buzz, so I’m jumping in. It’s a little early, four episodes dropped so far, to judge a character’s Enneagram but I think Penance is fairly settled.

She’s an inventor, specifically for electricity. We know that she was a natural innovator before becoming “touched”, the word for someone (usually a woman) who’s been gifted by events on a certain day in Victorian London. Now she can see the flow of electricity all around her, helping her design mechanics that can shape that pattern.

She’s an incredibly kind heart, a Christian specifically. Helping is important to her. She’s loyal to the other Touched. She and Amalia run an orphanage, a gathering place for the Touched whose families are horrified by them. She would never do or say anything to hurt someone unless they were an evildoer out to torture (which is a plotline).

Although she will join Amalia, the warrior of the group, in battle, her inclination is as more of a Q: the inventor. In some ways her function is to keep Amalia on the right course, knowing what is just and gentle.

Penance is no Body Type. Her inclination for invention is an important trait. She’s curious. Her kindness, her connectedness to all the other Touched, suggests a Heart Type. However, as thoughtful to others as she is, she can also be socially awkward. She’s not averse to interaction, but she’s more of a loner. I think we’re looking at a Head Type.

Her curiosity, her daring, her social consciousness, suggest a Seven. The actress herself, as wonderful as she is, doesn’t physically represent a Seven. She’s too willowy for that. However, as of now four episodes in, I will call Penance as I see her.

I can’t wait to see if my opinion changes as the season progresses!

UPDATE: The writing on episode five became too chaotic and unstructured for me. I’ve stopped watching with much regret.

Farewell, Valmiro

He wants to forgo the fishing life to travel the land and study its wonders. This from the fellow who makes it ten feet past the village gate and faints.

We have to provide him with a bunch of difficult to find things: Sour Ambrosial Meat, which apparently is the byproduct of a dangerous ape monster, and a Pilgrim’s Charm for luck, which I buy off of Fournival! Good thing I saved him from a guilty verdict.

Valmiro has so many crates to go in his boat he needs us to help him load.

Do you see Valmiro carrying a crate? No, you don’t.

And then we have an evening drink on the beach by a bonfire. He seems to be comparing his wanderlust with my fate after a giant dragon ripped my heart from my chest and ate it.

I give the silent side-eye.

At sunrise he’s off. We get some rare items, like a hydra’s gallstone, to remember him by. It’s possible we’ll see him again, but only if the game decides we love him best. We have a lot of contenders for that position.

MUSCLEBOB BUFFPANTS

ONE

The credits have marching band music running over, then we bubble-wipe to the pineapple house. No peaceful ukeleles for this episode.

TWO

Inside, Spongebob flexes his muscles in front of the mirror. Well, haha, if he had muscles. “It’s time to grow large and wide.” Why? Because that’s the Trouble, that’s why.

Two stuffed animals are impaled on each end of the lifting bar. He strains to lift it over his head, eventually falling sideways from the weight.

Doorbell. “Yay, it’s Sandy!” I actually said that aloud while watching.

THREE

Oh, wow, he shows her his state of the art weight set! My heart. It’s all adorable stuffed animals.

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